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Discover Cheats for Grand Theft Auto IV. Once you're able to go there legally, find the Helicopter Tours (which is .. "Lola is a prostitute in the game. It's easy to see why Amicalola Falls State Park is one of the most popular Georgia is an appropriate name for the foot falls, the highest cascading waterfall. But still, finding good rumors for Grand Theft Auto proved tricky, mostly because the vast majority of them are true. But we did it internet--we did.
To do this without getting a wanted level, you must drive it and get it damaged until it catches fire and explodes. Do not attack it with a weapon or you will get a two star wanted level. If the smoking Securicar stops running and still is not on fire, use your cell phone to call anyone, then hang up while it is dialing.
The Securicar will start again, allowing you to do the last amount of damage to get it to catch on fire and explode. Go to a strip club, and kill the strippers. Each one drops about five or six wads of cash, but all the guards will attack you.
Easily lower wanted level If you want to get rid of your wanted level, simply start a mission. Your wanted level will instantly go away. If there were any police cars chasing you, the police will be gone but the cars will still be there. D2 To lose your wanted level, simply enter a safehouse, and save your progress. When you wake up, your wanted level will be gone. Repairing engine If your vehicle breaks down and will not start, call any number saved in your cell phone or "", and your engine should start again.
Quick repair While in a vehicle, if you drive over a health pack, your health will be restored and any damage to your car will fully repaired.
This is very useful while playing online in a vehicle that has caught fire. Parking more vehicles Outside your first hideout is a small parking area to park your vehicles and save them. Instead of parking your vehicles fully within the lines, you can park your vehicles partially within the lines to allow for more vehicles to be parked and saved. Zane At the start of the game it would appear that you can only save two vehicles parked in the "Residents Parking Only" parking spaces in front of your safe house.
However, if you can find other "Residents Parking Only" places around the city, you can also save vehicles there even if you do not have a safe house at those locations yet. If you attempt to use the trick to keep more than two vehicles in any one parking space, it will only work until you leave the current game session.
If you shut off your system, play a multiplayer game, or load your most recent save, all but two of your vehicles will have disappeared. It seems to either save the two vehicles closest to the center of the parking space or two at random. Fast travel To avoid wasting time driving all the way across the city, call a taxi. They will take you to your destination for your mission, stores, safe houses, or even a waypoint marker.
You can skip through the taxi ride, allowing you to travel across the entire city in about ten seconds. This can also be done during missions. Easy Assassin's missions Most of the Assassin's missions can be completed easier by using a helicopter. Land on a high position overlooking your target, and use the sniper rifle to kill them. Easy headshots It is sometimes difficult to get headshots, which do count.
With some practice, doing the following is an easy way to get headshots. Press [Auto-Aim], then use the Right Analog-stick to move the auto-aim target around your victim's body. Barely move the Right Analog-stick as you are shooting. This puts bullets in the chest and head, and results in an easy instant kill. Easy drive-by shootings When you can, call Roman, and have him send a taxi to you. Let the taxi drive you around.
You will be able to shoot at people without the driver stopping. He will also run past the cops and blockades as much as possible. When you get stuck, choose to end your ride at a destination without a wanted level. Easy emergency vehicles Dial "" on your cell phone. You will reach a voice menu that allows you to call the police by dialing "1", an ambulance by dialing "2", or a fire truck by dialing "3". Select the vehicle of your choice, and wait for them to arrive.
They will stop and look around for the emergency, allowing you to easily steal their vehicle. Getting away from police When running away from the cops, you will have a circular area in which they look for you. However, if you get out and another cop sees you, it changes. To use this to your advantage, barely get out of that circle, which you will see on your radar. Then, just sit there for about five seconds instead of flooring past it. If you are at a four star wanted level or less, find a place with grass or sand.
The cops will follow you in, but they usually cannot get back out. You can then just drive away. No wanted level when arrested When you are being arrested by a cop, instead of pressing A with Xbox controller immediately, click Right Analog-stick with Xbox controller to crouch.
You will still be able to walk away, but you will not get a two star wanted level. Calling for backup Steal a police car, and any time you are in trouble, press LB with Xbox controller while your car is stationary. Select "Call For Backup", and within minutes you will have two cruisers full of police who will fight on your side unless you shoot someone. They will turn on you when they realize you are not a cop. Killing blind firing enemies To take out an enemy that is blind firing, aim for his shooting arm or hand while it is exposed.
Once you wound him, he will usually stumble out of cover, giving you an easier kill. Killing pedestrians without fighting You can kill most pedestrians by repeatedly running into them against walls.
This is a good way to get easy money without alerting the police. Regaining health during missions You can leave the mission area and go to a Cluckin' Bell, hotdog stand, etc. This is especially useful on missions where there are no health packs in sight.
Lola's Theme - Wikipedia
You can also take a taxi to those locations during missions. Avoiding toll booths Drive through any toll booth with any emergency vehicle with the sirens on. Drive a normal car up to the toll booth. As you get close, slow down and jump out while making sure the car passes through the booth.
Then, walk past the booth, and get in your car. Mike While in a vehicle or on a motorcycle, drive up to the toll booth. Stay on the far side of the booth. Niko will stick his arm out but not put money in the basket, and the gate will still open.
Drive a motorbike to the side of the pay toll wall. You will not pay a toll if you can drive through the small gap on the sides. Free taxi rides Get in a taxi, but do not skip the ride after choosing your destination. When you are approximately two blocks away from your destination, break the window, and start shooting. The cab driver will get out and run away, allowing you not to have to pay for the ride. You can also kill the cab driver and take his money, so he is actually paying you for the taxi ride.
The Algonquin safehouse has a laptop in it, and is somewhat far away from some of the internet cafes. Ditto for IV as well. V really pushes this, with uses of the F word in the story missions alone. The radio and television shows and in-game websites all depict the GTA world as an over-the-top whacky Crapsaccharine World to rival the likes of Futurama and South Park. This is rather jarring when compared to the relatively realistic behavior and human motivations of the characters you actually interact with in the game's cutscenes and storyline, at least in the later games in the series San Andreas and GTA IV in particular.
Some of the radio DJs alone have their own stories spanning multiple games. Several varieties in all games, just waiting to be stolen. This is especially the case in V, where many oddball weapons have been added as free DLC through the online mode. The aircraft in the games are just as cool as the cars. Depending on your wanted level, you could have a legion of cops with SWAT and even the military chasing you down. Of course, you have the option to fight them all with no restraints.
GTA loves to give us senators who dress up in women's clothing and have kinky sex, get caught on film, then murder their way out of scandal. The kicker in IV: Niko still considers Liberty City better than the Balkans. Not just in terms of the storylines and characters, the player themselves through the protagonist lives in a world where he can go on a rampage in a tank, kill several cops, get arrested, but only get a fine and a slap on a wrist, before he's released out to do the same thing all over again.
If you play GTA Online, you get to experience this from the perspective of one of the many pedestrians you've previously mowed down carefree, as you remain fully vulnerable at all times to any other sociopath in the lobby. Crooks Are Better Armed: When you start out, the guns you have are laughable compared to the police and in some games, getting in a cop car gets you a shotgun and ammo. Some missions are directly set up so there's an in-story reason to get more powerful weapons. By the end of the game, though, you have more bullets than there are enemies.
Oh yes it does. Chinatown Wars averts this trope altogether. Damn You, Muscle Memory! The games have different control schemes depending on the system. IV makes it even worse with the change in the driving system. Death Is a Slap on the Wrist: See Cardboard Prisonbut replace "arrested" with "killed", and "police station" with "hospital". Oh, and in IV, you don't even lose your weapons when you get killed.
This is a fairly regular trope, particularly in Vice City, where you set up a crew by proving you're better than each of your specialists in their specialty. Zig-zagged throughout the series. It began as a rather subdued criminal to-power story in the 2D games and III, with an 80's soundtrack and more complex plots in Vice City; but really took off in San Andreas with crazy conspiracy theories all over, raiding an Area 51 expy with a freaking jetpack to boot, RC planes being used albeit quite poorlya heist on a full-blown casino; and even more.
A little girl from Belfast was absolutely devastated that she wasn't invited to the royal wedding
IV on the other hand went for a more realistic and darker pathbut V takes things to back to a wackier state with more conspiracy theories with Bigfoot and aliens becoming realized, complex plots of heists; among more madness!
This turned the Rhino from one of the slowest vehicles in the game to one of the fastest But damn if it isn't awesome propelling the Nigh Invulnerable wrecking ball that is the Rhino straight into traffic at a speed to rival the Infernus using the power of a tank cannon.
This is especially true in Vice City and VCS, where the long boulevards mean you can cross half the map doing this. Implied to be, at it's very least, a high percentage of the cops in the series. Salvatore Leone from III is the best example.
Good luck getting from one side of town to the other without driving like that. You may be polite the first couple times, but on your umpteenth attempt of a tough mission where you have to drive all the way back to the start point to try again, and you've gotten really angry In IV, you can get drunk at a bar with a friend.
The screen gets very blurry, and you swerve all over the road. If the cops see you, they start chasing you. Problem is, Tommy is messed up from merely smelling the boomshine, and the cops think he's drunk which he is.
And the screen gets all blurry and the car hard to control. San Andreas did something similar with the last of The Truth's first set of missions, though it's not "drunk" so much as it is "high from the marijuana field you just torched," and the effects aren't as severe as in the Vice City example. Vice City Stories has "Purple Haze", where Vic gets knocked unconscious, falls face-first into a pile of cocaine, wakes up a few minutes later having inhaled a fair amount of it, and has to carry out the rest of the mission retrieving a stolen van full of drugs while coked out of his head.